10+ years building character pipelines for studios shipping real-time work by building rigs, shaders, and AI pipelines, including KO_OP (Goodbye Volcano High), Aerie Digital (The Talon Moon), and Gemz.
Full Sail · BASc, Game Art.
Full-stack apps built with Claude and shipped.
→2D AutoSplit, character turnarounds, a local ComfyUI app and a video pipeline.
→Advanced rigs and high end 2D gameplay animations.
→Complex character rigs and cinematic 2D animation.
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