10+ years building character pipelines for studios shipping real-time work by building rigs, shaders, and AI pipelines — including KO_OP (Goodbye Volcano High), Aerie Digital (The Talon Moon), and Gemz.
Full Sail · BASc, Game Art.
Full-stack apps designed, built, and shipped in collaboration with Claude.
→Production-ready AI generation pipelines for game and cinema.
→Advanced rigs and high end 2D gameplay animations.
→Dynamic and Complex rigs and Cinematic 2D animations.
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